TV still top for A+E
GAMES FOR TV: A+E Networks has enjoyed social games success with a Pawn Stars spin-off, but UK digital director Dan Whiley stresses Facebook is still second to TV for the company.
We R Interactive takes to the field
GAMES FOR TV: UK social games start-up We R Interactive has secured backing from an array of big hitters in the worlds of traditional media and entertainment.
Sony fashions Facebook Millionaire
GAMES FOR TV: Sony Pictures Television is gearing up to launch a global social game version of hit TV format Who Wants to be a Millionaire? via Facebook, plus a play-along second screen app, Stephan Zingg tells Jonathan Webdale.
Dancing with social games
GAMES FOR TV: BBC Worldwide is beefing up its social games portfolio, releasing titles based on shows such as Dancing with the Stars. Robert Nashak waltzes Jonathan Webdale through the strategy.
GAMES FOR TV: Zodiak Media tapped Utinni Games to take supernatural drama Being Human into social games. Founder Chris Etches tells Jonathan Webdale why TV is keen to get into the space.
Shifting sands of social gaming
GAMES FOR TV: Despite Facebook’s meteoric rise as a games platform over the past few years, IHS Screen Digest senior games analyst Steve Bailey argues that the honeymoon may be over.
King of the geeks
GAMES FOR TV: Machinima.com has become the biggest online video channel you may never have heard of. Founder, chairman and CEO Allen DeBevoise tells Jonathan Webdale how geeks are inheriting the earth.
Kinect opens Sesame
GAMES FOR TV: Microsoft set up Soho Studios as a ‘disruptive project’ to foster innovation around its Xbox 360 Kinect console. Josh Atkins tells Jonathan Webdale how it is reinventing Sesame Street.
TVification of gaming
GAMES FOR TV: While all the talk may currently be about the ‘gamification’ of television, Ex Machina founder and CEO Jeroen Elfferich argues the entertainment industry needs to think differently.
Shine shapes up Bossa moves
GAMES FOR TV: Shine Group bought UK games start-up Bossa Studios at the end of last year, before the firm had even debuted its first title. Gamer-in-chief Henrique Olifiers speaks to Jonathan Webdale.